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MIT researchers develop self-programming AI video game
What if programming a video-game AI could use an algorithm to figure things out for itself, extrapolating from a few decisions made by players  — and even reuse those lessons from one game to the next?
”Robotany,” a game prototype from the Singapore-MIT GAMBIT Game Lab, wants to answer those questions. Set in a garden, the game features small, robot-like creatures that take care of plants
Full Story: Kurzweil

[via emergentfutures]
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MIT researchers develop self-programming AI video game

What if programming a video-game AI could use an algorithm to figure things out for itself, extrapolating from a few decisions made by players  — and even reuse those lessons from one game to the next?

”Robotany,” a game prototype from the Singapore-MIT GAMBIT Game Lab, wants to answer those questions. Set in a garden, the game features small, robot-like creatures that take care of plants

Full Story: Kurzweil

[via emergentfutures]

    • #ai
    • #video games
  • 1 year ago > emergentfutures
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139 Notes/ Hide

  1. braingasmic reblogged this from thenextweb
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  4. samuelrsolomon reblogged this from emergentfutures and added:
    [via emergentfutures]
  5. edisonsdesk reblogged this from emergentfutures and added:
    video games you have developed! -
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  11. charliefan reblogged this from emergentfutures and added:
    Omg definitely, i hope that some day i would be able...some important factor like in this...
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  34. shasou reblogged this from emergentfutures and added:
    MITの研究者が自己プログラミングAIゲームを開発 もしテレビゲームのAIが問題解決のために自分でアルゴリズムを使えたら?プレイヤーの決定から推論して、その結果を次のゲームに活かす事ができたら?...
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  47. This was featured in #Tech
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