MIT researchers develop self-programming AI video game
What if programming a video-game AI could use an algorithm to figure things out for itself, extrapolating from a few decisions made by players — and even reuse those lessons from one game to the next?
”Robotany,” a game prototype from the Singapore-MIT GAMBIT Game Lab, wants to answer those questions. Set in a garden, the game features small, robot-like creatures that take care of plants
Full Story: Kurzweil